Rogue Legacy is back! Now it has a 2.
Rogue Legacy 2 could be described as a genetic Rogue -LITE. It has the typical features of a rogue-like including random runs, as well as changing characters. It also has a persistent upgrade system and the ability to keep heirs who died. This game is a bit different from the norm. The grind is optional. Do your best and you’ll dive deeper into the depths of an ever-changing environment. Or don’t! You don’t have to! By combining hardcore platforms with an in-depth RPG system, everyone will succeed eventually.
Isn’t that the most ideal kind of option? <3
Rogue Legacy 2:
An adventure-related procedurally developed. The entire kingdom changes as each day passes, therefore each run will not be the same.
Rogue-LITE. Rogue-LITE. The game can be beaten when you reach level 1. But this doesn’t mean that it needs to.
Universal Healthcare. Every child is unique. Some children may be suffering from Synethesia and another peaceful or just a bit chubby. Socialism provides you with gold points when you have traits that cause higher debilitating consequences than regular gameplay.
Castle Permanence. This is a rogue-like in which bosses remain dead.
Every class comes with its specific set of arms. Every class is now equipped with their specific set of weapons. Be able to take down enemies far away with your bow and arrow as the nimble Ranger, or take on the enemy with the massive Battleaxe as the Barbarian.
Stack Runes The Runes now stack into infinity. It will take time, but if you’d like to experience penta jumping and lifestealas well as hyperspeed there is a way!
There’s even more. The problem is that we’re trying to figure it out however we’d prefer to keep a few secrets in our back pocket. :)
The page for this store may be temporary, however Rogue Legacy is forever!